Description
⚔️ Low-poly model of the character Clunk – Demon Warrior
Suitable for games of different genres: RPG, strategy, first-person shooter, etc.
Character preview video:
https://www.youtube.com/watch?v=2BxBcFI0Ke0
This rig is made on the basis of the UE4 mannequin skeleton, the bone hierarchy was left by default. For convenience, additional bones have been created, with them you can apply physics to any parts. For the rig, the Maya tool was used, without the use of third-party plugins, without controllers.
You can see the hierarchy of additional bones here.
Clunk – Demon Warrior
Faces – 37760 Verts – 11148 Tris -46189
Axe
Faces – 1525 Verts – 1444 Tris – 2856
Chest
Faces – 3239 Verts – 2990 Tris – 5980
In the model, it is desirable to use a shader with a two-sided display of polygons.
Preview images rendered in Marmoset software
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 1
Vertex counts of characters: 36762
Number of Materials and Material Instances: 5
Number of Textures: 26
Texture Resolutions: (4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: No
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3