Description
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by guest Dekogon Studios Artist – Dennis Levi
Technical Details
Features:
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 160
Number of Materials and Material Instances: 174
Number of Textures: 319
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits: https://dekogon.notion.site/CNC-Newsroom-cd365e377e6e41d18e9a058d9684e703
Supported Engine Versions
5.2 – 5.3