Collektor

A plugin for collecting game data during play sessions

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Description

Collektor is a plugin to collect data during your development game sessions. The data is collected through a Collektor component that records the variables to be monitored, and written to a file specified on the component.

The collected data can then be used to analyze how your game is played, how resources evolve, players move, etc.

Image credits: Suteaky

Technical Details

Code Modules:

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation

Important/Additional Notes:

Supported Engine Versions

5.0 – 5.1