Collision Settings Debugger

Easily debug collision settings on any primitive component

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Description

Do you know the feeling, when you configure collisions and nothing works as expected? Yes, me too. This is why I created this plugin. It adds a “Collision’” debug category (on the gameplay debugger), that prints collision settings for primitive components. Additionally, it gives you some bp nodes to easily query and print collision setup.

support at: dawid.buj@gmail.com

Documentation

I use it my Game

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 3

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link

Supported Engine Versions

5.2 – 5.3