Description
This is a huge set of unique glass doors that you can typically find in front of offices / hotels / shops or other commercial buildings. Each door is a blueprint with a lot of customization; such as
Every door uses a dynamic material instance which has several variables allowing you to customize the color of the doors.
All doors have custom collision mesh that is optimized and accurately covers the door as it opens / closes.
Instructions on how to setup the demo level
Technical Details
Features:
Texture Sizes: 4096×4096
Scaled to Epic Skeleton: Yes
Collision: Yes
Vertex Count: Triangle counts for each door range from around 500 –> 2,000
LODs: Each door has 4 LODs
Number of Meshes: 26
Number of Materials and Material Instances: 7
Number of Textures: 19
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Supported Engine Versions
4.23 – 4.27, 5.0 – 5.3