Description
11 customizable (4 different types) crates with PBR materials, most of them tileable. The crates can open and close their lids, also the materials have progressive damage control. Ideal for First Person and Third Person Games.
Youtube Video Preview #1 – Showcase of the collection
Youtube Video Preview #2 – Showcase of the cardboard boxes physics
Technical Details
4 types of crates and boxes:
Texture Sizes:
4096×4096
Collision: Yes, automatically generated.
LODs: 2
Vertex Count (Only the highest vertex count assets are shown here – all other assets have lower vertex count):
BP_caseEquipmentB (LOD 0) – 9892 vertices
BP_caseEquipmentB (LOD 1) – 4946 vertices
BP_woodenBoxA (LOD 0) – 1294 vertices
BP_woodenBoxA (LOD 1) – 647 vertices
BP_shippingCrateB (LOD 0) – 2110 vertices
BP_shippingCrateB (LOD 1) – 1050 vertices
BP_cardboardBoxA (LOD 0) – 526 vertices
Number of Meshes: 28
Number of Skeletal Meshes: 3
Number of Animations: 3
Number of Skeletons: 3
Number of Materials and Material Instances: 3/15
Number of Textures: 76
Supported Development Platforms: Windows, Xbox, Playstation, Linux, Mac, etc
Supported Target Build Platforms: Windows
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.2