Crawling system (prone)

Component based Crawling (prone) system with arms, animations and IK ground detection. Routes based on Splines.

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Description

Website: nsabater.com

Contact: contact@nsabater.com

Discord: https://discord.gg/N4aUjsXBaG

New video | Legacy

Technical Details

For component based system, use Unreal Engine 4.24+

For the legacy system, use the Unreal Engine versions 4.22 or 4.23

NOTE: Animations are not production ready, they might fit for your game, but you probably want to replace them by your own, with better rigging. There is a tutorial on how to integrate your own animations.

Number of Blueprints: 3 Characters (FP, TP and AI) + 1 component + 1 interface + 3 enums + 3 routes (base + 2 examples)

Network Replicated: No

Supported Development Platforms: PC

Supported Target Build Platforms: All

Documentation:

Component based: http://bit.ly/CrawlComponent

ALS (Advanced Locomotion System) v4 integration guide: http://bit.ly/CrawlingSys_ALS_implementation

Legacy: http://bit.ly/ue4-crawling-sys-docs

Important/Additional Notes:

Supported Engine Versions

4.22 – 4.27, 5.0 – 5.3