Create Your Own Sign Pack

This package contains over 10 different Shaped Signs, Billboards and Pole mesh models and a single Material for procedural generating Textures. Super simple drop-downs and sliders to help assist in creating your own sign.

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Description

What makes this pack unique is the ability to add your own Image or Mask to a selection of pre-made sign shapes. 

Super simple drop-downs and sliders to assist you in creating your own sign. 

Optional weathering, so grubby up your signs with our dirt, scuffs, and rust controls. 

Provided are a selection of pre-made masks to demonstrate how easy it is to make a sign.

Features

This package contains over 10 different shaped signs, billboards and pole mesh models and a Substance Material for procedural generating Textures.

Sign shaped meshes included:

– Square

– Circle

– Diamond

– Triangle

– Triangle (180°) 

– Horizontal Rectangle 

– Vertical Rectangle 

– Octagon

– Billboards x2 

– Multiple Poles plus optional Bracket 

(Signs and Poles are separate Meshes, so a vast variety of combinations can be created)

Custom options included: 

-Input either a Mask or Image

-Set the Orientation

-Adjustable Roughness 

-Adjustable Scale and Offset 

-Changeable Mask and Background Colours (mask only) 

-Border options include Colour Changer, Thickness and Roundness sliders

-Optional “Prohibited Stripe” with width changer

-Optional Weathering for Dirt, Scuffs and Rust

Textures are automatically generated as the following:

-Base Colour 

-Normal 

-Metallic

-Roughness

Technical Details

Textures are automatically generated as the following:

-Base Colour 

-Normal 

-Metallic

-Roughness

The procedural Textures can be generated at a resolution of 256×256 up to 2048×2048.

-Number of Meshes: 18

-Number of Materials: 2 Substance files (.sbsar)

-See “SignPack_01.umap” for working examples of Materials and Meshes

-Documentation Provided

PLEASE NOTE: This pack uses custom Substance Materials and requires the free Substance plugin to work in UE4. The plugin can be obtained at https://www.unrealengine.com/marketplace/substance-plugin

ALTHOUGH……if you do not wish to use the Substance Plugin for Unreal, there is also a great alternative, a free standalone program called Substance Player https://substance3d.adobe.com/documentation/sp31/substance-player-2294742.html

Simply load the model and the .sbsar I have provided and generate your own materials using the customisation options. There are many texture formats to export too. Then bring your textures into Unreal or a program of your choice.

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.2