Creature 03

Low poly Creature. Rigged with Epic Skeleton with openable jaw and tale

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Description

VIDEO PREVIEW: https://www.youtube.com/watch?v=aJdxaegEeMI

Other Creatures:

Creature 01 – https://www.unrealengine.com/marketplace/en-US/product/creature-01-01

Creature 02 – https://www.unrealengine.com/marketplace/en-US/product/creature-02-01

Creature 04 – https://www.unrealengine.com/marketplace/en-US/product/creature-04

Creature 05 – https://www.unrealengine.com/marketplace/en-US/product/creature-05

Creatures Pack – https://www.unrealengine.com/marketplace/en-US/product/creatures-pack

Creature: tris 37 544 – 37 800, verts 21 556 – 21 688

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04

The jaw is rigged so you can open his mouth.

PBR Textures Metall/Roughness

4K Textures – Body, Spikes

1K – Eyes

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

3 Texture sets – Body, Spikes, Eyes

Body has 8 Color Variations

2 Horns Variations

You can easily make Material Instance in shader settings to change color (set up for it is ready). I didn’t make it because it will slightly change the original texture

Eyes have 4 Color Variations

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

If you have any problems, please contact me evgeny_novozhilov@mail.ru

Technical Details

(Please include a full, comprehensive list of the features of the product)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: 7 default demo animations

Number of characters: 2

Vertex counts of characters: 21 556 – 21 688

Number of Materials and Material Instances: 14

Number of Textures: 25

Texture Resolutions: Body, Spikes – 4096×4096, Eyes – 1024×1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3