Description
Video: Link
Important Notice: Knowledge of server-side code (Gamespakrs, Steamworks, etc.) is necessary in order to use the download/upload file functions since these functions need a URL provided by your backend service. Save/Load images to/from disk can be used offline normally.
Besides exposing functions for file management, this plugin also let you save images to disk in-game and also load images as Textures2D from disk. Save a picture of your game while playing and also load an image file in your game, everything in runtime!
Functions for uploading and downloading any files are also available, but they require a back-end service.
Requirements and considerations:
Technical Details
[Everything is exposed to Blueprints]
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Link
Example Projects: Link
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3