Customisable Case

Create your own Custom Case by adding your own Decal, and many other Custom options to give you a unique case pickup.

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Description

Customise to your heart’s content, with this easy to use material that comes with colour changing option, damage slides, and the ability to add your own mask (black and white image) or image to the top of the case. This case comes with a basic skeleton rig and includes a set of of open and close animations.

Provided is a working scene with examples to help get you started.

How this package works:

Provided is a single material (.sbsar file) with easy to use sliders and drop-down options to generate unlimited texture variants and one case model to apply the material to.

Custom Material options include:

-Colour Pickers for “Case Colour” and “Decal Colour”

-Roughness sliders for how shiny you want your Case and Decal. 

-A Drop-down for optional Decals. These are as follows: 

-Decal Orientation for the Mask or Image

-Separate Wear & Tear Sliders for option damage to the Case and the Decal

*Update 1.1* Now includes optional Emissive Decals

Get Creative and Enjoy!

Technical Details

Pack contains

4x Number of Meshes:

Animations Included:

2x Materials:

Texture maps are outputted as: 

The procedural textures can be generated at a resolution of 128×128 up to 2048×2048.

-1x Demo Scene “Case.umap” for working examples of the Material applied to the Mesh and working Animations

-Documentation Provided

NOTE: This pack uses custom Substance Materials and requires the free Substance plugin to work in UE4.

ALTHOUGH if you do not wish to use the Substance Plugin, a free standalone program called Substance Player

Load the model and .sbsar provided and generate your own materials using the custom options.

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.2