Description
Customizable Cracks includes 32 normal decals that allow you to make and customize masked grunge normals. These decal normals can be adjusted in surface area by adjusting the mask intensity in the material instance. Also included is a padding feature that adds extra visual depth to the surface damage in relation to its normal strength, which may also be fine-tuned to your desires. These decals make up an assortment of potholes, cracks, wear, and other surface damage that have a multitude of composed assortments. It is important to note that the master material requires your project to have DBuffer enabled in the project Rendering settings in order to render properly.
You can view the overview video here!
Technical Details
Texture Resolutions:
Number of Materials: 2 Master Materials, 34 Material Instances
Number of Textures: 68
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: All appropriate documentation can be found in the Notes section of the Overview map.
Additional Notes: Remember that you need to enable DBuffer in your project settings, which can be found under Project Settings > Rendering.
Supported Engine Versions
4.13 – 4.27, 5.0 – 5.3