Description
This pack contains a handful of professional level materials and assets made with optimization in mind. With control over the tessellation distance and the pre-made quality switches within the materials you can make the most of your level design without having to sacrifice performance. All materials are also highly customization allowing you edit the colour, scale and speed of all part of the material giving you the ability to work it into any scene without issue.
Along with the customization of materials you will also have access to 3 careful made splines that where designed to seamlessly fit together, allowing you to create long sprawling rivers and water falls. You also have the options to fade the beginnings and ends of the splines which allow you to easily merge multiple water sources together.
Finally with a small addition of blueprint script to any actor you can give it the ability to deform any water materials it comes into contact with making it seem like your actor effects the world adding a new level of detail to your game.
Video of Water Assets: https://youtu.be/N9uR8No8ie4
Documentation on How to Setup Water Deformation: https://bentra.co.uk/stylizedwater
Technical Details
Collision:
No Collision Are Needed
Vertex Count:
LODs:
Texture Resolutions:
11 Textures at 512 x 512
2 Textures at 1024 x 1024
Supported Development Platforms:
Linux
MacOS
Oculus
PlayStation 4
Steam VR
Windows 32-bit
Windows 64-bit
Xbox One
HTML5
Supported Engine Versions
4.20 – 4.27