Description
What sets this product apart: With just a few simple steps, independent game developers can embed a widget into their game’s preview window and experience the dynamic effect of typewriter-style and punctuation in their dialogs. As the text is being written, punctuation delays are dynamically executed, giving an authentic touch to the narrative. Witness its effectiveness through the illustrated examples provided alongside, in the video and in a free game linked bellow.
Demo: Play my game using this system: https://vinicius-pires.itch.io/theriddleofdelilahshomecoming
>> Feedback is greatly appreciated.
>> Leave your review in the product.
Current version: 1.1 Check out the documentation for more info:
Documentation(English):https://docs.google.com/document/d/1Y8wY6W1tr7KXlZBLr9ZSQpX41udxoAJfB_uSAsJzCv8/edit?usp=sharing
Example video: https://www.youtube.com/watch?v=mv0sdJC1ekw
Post mortem: https://docs.google.com/document/d/10Nb-urf6oWGpzw2pAGz-ZueD7u-MZIHOyuphLrtWjZc/edit?usp=sharing
Technical Details
Check out the planned features and new features in the deticated sections of the documentation (English):https://docs.google.com/document/d/1Y8wY6W1tr7KXlZBLr9ZSQpX41udxoAJfB_uSAsJzCv8/edit?usp=sharing
Network Replicated: not yet tested
Supported Development Platforms:
Windows: Yes
Mac: not yet tested
Important: Please keep in mind that the additional content is just a bonus, such as map, character programming, etc.. what is for sale is just the widget that already does all the work of creating the text and making dynamic punctuation delays such as commas and periods. More information in the documentation.
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3