Description
Cyber Girl – Full game ready character.
In the archive, the basic mesh (FBX and Blender)
Rigged with Epic Skeleton
Compatible with UE4 Mannequin Skeleton
Material Instances with Color/ Roughness/ Emission Color and strength change
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton, additional bones for Hair (Hair_1_L, Hair_2_L, Hair_3_L, Hair_4_L, Hair_5_L, Hair_6_L, Hair_7_L, Hair_8_L, Hair_9_L, Hair_10_L, Hair_11_L, Hair_12_L, Hair_1_R, Hair_2_R, Hair_3_R, Hair_4_R, Hair_5_R, Hair_6_R, Hair_7_R, Hair_8_R, Hair_9_R, Hair_10_R, Hair_11_R, Hair_12_R )
Face Morph Targets (Smile, Sad, Angry, Eyes Closed/Up/Down/Right/Left)
PBR Textures Metall/Roughness
4K and 2K Textures – Body, Armor, Weapon, Hair, Eyes, Face
You can reduce the textures quality without much loss of quality
Textures – Normal, Metallic, Roughness, Base Color, Emissive
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 1
Vertex counts of character: 25 543
Number of Materials: 19 Material Instances: 26
Number of Textures: 53
Texture Resolutions: (2160×2160/2048×2048/4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.2