Description
3D model of charming Cyber Girl with robotic hands. Rigged with UE4 Epic Skeleton and has 92 Blendshapes. Include many color options for clothes, weapons and some body parts.
Renders are made in Unreal Engine 4.
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Main Advantages:
Low-poly
Fully Rigged
Back hands (removable)
92 Blendshapes
Color Change Materials
4 types of weapons
Faces 120 649 Tris 201 182 Verts 113 115
⚙️
Originaly RIG was created in Maya by using advanced skeleton that based on UE4 Mannequin Epic skeleton. The main bones hierarchy is remained untouched for easy retargeting. The rig does not have any controls in scene, but if you need custom RIG from Maya for making animations you can contact me by mail denyshalan@gmail.com.
Character’s Rig has been tested with various animations in:
Advanced Locomotion System V4
3rd person standard scene
92 Blendshapes created in advenced skeleton. Tested with Live Link Face in Unreal Engine 4.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
This model contain 3 different meshes with complete cloth sets.
Also in folder “Modular” you can find separate meshses and complete your own outfit.
Full body with haircut and without haircut is included to this folder.
Adult parts are modeled in uncensored version (by request) and body textures for this meshses has censored and uncensored versions (also by request).
Shorts included only in long version (short version by request).
Some parts has material variations with ready textures and one color changed material.
Material ID Maps for
Eyes
Hair
Backpack
Front Sword, Back Sword, Leg Knifes, Back Knifes
Jacket, Lingerie
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
4K Textures
121 .PNG Textures
BaseColor, Normal, Roughness, Metallic, AO, MatID, Opacity, Emissive
8 Body Texture sets – Body, Head, Eyes, Eyelashes, Teeth, Hair, Finger Nails, Toe Nails
7 Body Cloth sets – Jacket, Jacket with no backpack (Jacket_Clean), Lingerie, Shorts, Hairband, Necklace, Boots
6 Body Weapons sets – Backpack, Front Sword, Back Sword, Leg Knifes, Back Knifes, Knife Holder
Unreal Engine Project
Supported version: 4.27+
Epic Skeleton rig with additional bones
Facial animations with 92 Morph Targets
Physics are included
Material Instances with MatID map for color change are included
3 Idle, 1 PopDance, 6 standart ThirdPerson animations are included
Included blueprint LiaLiveLink_BP for LiveLink head turns and eyes rotations
Included blueprint LiaLiveLinkRetarget_BP for BlendShapes names retargeting to proper Apple Arkit Blendshapes names
Include blueprint LiaSwords_BP for Modular mesh with swords in hands
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 10
Animation types (In-place): Idle, Ninja Idle, PopDance, ThirtPerson standart animations
Number of characters: 1
Vertex counts of characters: 113 115
Number of Materials and Material Instances: 47 and 50
Number of Textures: 121
Texture Resolutions: (4096×4096, 2048×2048, 1024×1024, 512×512)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Important/Additional Notes: No control rig included. Custom Maya rig created with advanced skeleton plugin by request.
Supported Engine Versions
4.27, 5.0 – 5.2