Description
This Cyberpunk character is meant to focus on the quality and realism of the details of the human face as much as possible. This includes pore level detail to scan based wrinkle maps, as well as providing a high quality morph target based rig with 50 morph targets including tongue movement. All of the shaders offer a level of control over each element (eye color/Wrinkle maps strength/Cloth fuzz)
Technical Details
Animated: Yes
Number of Animations: Epic animations used for demo Purposes only
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of characters: 1
Vertex counts of characters: 99k
Number of Materials and Material Instances: 10 master materials, 12 material instances, 3 material function
Number of Textures: 41
Texture Resolutions: 4k and 2k wrinkle maps
Supported Development Platforms:
Windows: Yes
Feel free to ask any questions or suggestions for future assets
Supported Engine Versions
4.25 – 4.27, 5.0