Description
To display hair and clothes, a double shader is used, as well as a two-sided display of polygons. Also, when creating hair in the engine, standard material settings were used.
Also note that the models have PBR textures and contain a number of simple and not very animations.
Attention!
Carefully read the description of each product on a separate page, this is very important
Read carefully!
And don’t be afraid to ask questions by email.
Below are links to the product pages from the package
Technical Details
You can see video previews of each model on their separate pages
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:
CS07 -23
CJ06-19
CGRe-30
CJ5-26
CJ4-20
CJ3-18
CJ-21
CN-32
Animation types (Root Motion/In-place All ):
Number of characters: 8
Vertex counts of characters:
CS07 -33295
CJ06-25917
CGRe-54588
CJ5-56743
CJ4-43902
CJ3-42294
CJ-42294
CN-78129
Number of Materials and Material Instances:
CS07 -9
CJ06-13
CGRe-18
CJ5-12
CJ4-14
CJ3-13
CJ-12
CN-18
Number of Textures:
CS07 -39
CJ06-42
CGRe-62
CJ5-49
CJ4-45
CJ3-49
CJ-46
CN-65
Texture Resolutions: (4096 ,2048,256)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: See the product pages
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3