Description
Technical Details
All Textures – BaseColor, metallic, roughness, normal and AO maps.(2048*2048)
two camo materials (headarms mat and body mat), black variant of character, grey, yellow and other
Skinned model have 68 bones in skeleton, (ik foot root, ik hand gun)
Triangles;
– 21965 (character with head1), vertices – 15491
-22356 (character with head2), vertices – 15964
Scaled to Epic skeleton:Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Physics asset: Yes
LODs: No
Animated: No
Triangles: 22000 ( of each character)
Texture Resolutions: 2048
Supported Engine Versions
4.16 – 4.27, 5.1 – 5.3