Description
texture(Png-4k-8bit) – Color, Emissive, Metall, Roughness, Normal, Opacity(for arrow)
Models have many color schemes and emissive variants and build options
You can mix emissive and colors and get interesting variants
SM_Rune_Two_Handed_Sword_1 – 9750 Tris
SM_Rune_Two_Handed_Sword_2 – 4558 Tris
SM_Rune_Scepter_1 – 9932 Tris
SM_Rune_Scepter_2 – 2888 Tris
SM_Rune_Sword_1 – 7340 Tris
SM_Rune_Sword_2 – 3164 Tris
SM_Rune_Dagger_1 – 6740 Tris
SM_Rune_Dagger_2 – 6514 Tris
SM_Rune_Dagger_3 – 2548 Tris
SM_Rune_Dagger_4 – 2322 Tris
SM_Rune_Mace_1 – 8429 Tris
SM_Rune_Mace_2 – 8009 Tris
SM_Rune_Mace_3 – 6023 Tris
SM_Rune_Mace_4 – 5603 Tris
SM_Rune_Two_Handed_Hammer_1 – 7326 Tris
SM_Rune_Two_Handed_Hammer_2 – 6940 Tris
SM_Rune_Two_Handed_Poleaxe_1 – 10126 Tris
SM_Rune_Two_Handed_Poleaxe_2 – 9996 Tris
SM_Rune_Two_Handed_Poleaxe_3 – 8878 Tris
SM_Rune_Two_Handed_Poleaxe_4 – 8748 Tris
SM_Rune_Shield_1 – 4733 Tris
SM_Rune_Shield_2 – 3793 Tris
SM_Rune_Shield_3(without handle) – 2996 Tris
SM_Rune_Shield_4(without handle) – 2056 Tris
SM_Rune_Crossbow_1 – 6688 Tris
SM_Rune_Crossbow_2 – 5400 Tris
SM_Rune_Crossbow_3 – 6444 Tris
SM_Rune_Crossbow_4 – 5155 Tris
SM_Rune_Arrow_1 – 647 Tris
SM_Rune_Arrow_2 – 587 Tris
SM_Rune_Quiver_1 – 1093 Tris
SM_Rune_Quiver_2 – 3579 Tris
SM_Rune_Staff_1 – 7224 Tris
SM_Rune_Staff_2 – 7140 Tris
SM_Rune_Staff_3 – 4848 Tris
SM_Rune_Staff_4 – 4764 Tris
SM_Rune_Staff_Mask_1 – 2426 Tris
SM_Rune_Staff_Mask_2 – 2342 Tris
Technical Details
Collision: (No)
LODs: (No)
Animation(No)
Rigged(No)
Number of Materials and Material Instances: 22
Number of Unique Meshes: 11
Number of Textures: 213
Number of Meshes: 38
Padding (16px on 4096)
Texture Resolutions: (4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Linux: (Yes)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3