Dark rune weapon

Detailed weapons, can be used in the first person or from another person or as a props

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Description

texture(Png-4k-8bit) – Color, Emissive, Metall, Roughness, Normal, Opacity(for arrow)

Models have many color schemes and emissive variants and build options

You can mix emissive and colors and get interesting variants

SM_Rune_Two_Handed_Sword_1 – 9750 Tris

SM_Rune_Two_Handed_Sword_2 – 4558 Tris

SM_Rune_Scepter_1 – 9932 Tris

SM_Rune_Scepter_2 – 2888 Tris

SM_Rune_Sword_1 – 7340 Tris

SM_Rune_Sword_2 – 3164 Tris

SM_Rune_Dagger_1 – 6740 Tris

SM_Rune_Dagger_2 – 6514 Tris

SM_Rune_Dagger_3 – 2548 Tris

SM_Rune_Dagger_4 – 2322 Tris

SM_Rune_Mace_1 – 8429 Tris

SM_Rune_Mace_2 – 8009 Tris

SM_Rune_Mace_3 – 6023 Tris

SM_Rune_Mace_4 – 5603 Tris

SM_Rune_Two_Handed_Hammer_1 – 7326 Tris

SM_Rune_Two_Handed_Hammer_2 – 6940 Tris

SM_Rune_Two_Handed_Poleaxe_1 – 10126 Tris

SM_Rune_Two_Handed_Poleaxe_2 – 9996 Tris

SM_Rune_Two_Handed_Poleaxe_3 – 8878 Tris

SM_Rune_Two_Handed_Poleaxe_4 – 8748 Tris

SM_Rune_Shield_1 – 4733 Tris

SM_Rune_Shield_2 – 3793 Tris

SM_Rune_Shield_3(without handle) – 2996 Tris

SM_Rune_Shield_4(without handle) – 2056 Tris

SM_Rune_Crossbow_1 – 6688 Tris

SM_Rune_Crossbow_2 – 5400 Tris

SM_Rune_Crossbow_3 – 6444 Tris

SM_Rune_Crossbow_4 – 5155 Tris

SM_Rune_Arrow_1 – 647 Tris

SM_Rune_Arrow_2 – 587 Tris

SM_Rune_Quiver_1 – 1093 Tris

SM_Rune_Quiver_2 – 3579 Tris

SM_Rune_Staff_1 – 7224 Tris

SM_Rune_Staff_2 – 7140 Tris

SM_Rune_Staff_3 – 4848 Tris

SM_Rune_Staff_4 – 4764 Tris

SM_Rune_Staff_Mask_1 – 2426 Tris

SM_Rune_Staff_Mask_2 – 2342 Tris

Technical Details

Collision: (No)

LODs: (No)

Animation(No)

Rigged(No)

Number of Materials and Material Instances: 22

Number of Unique Meshes: 11

Number of Textures: 213

Number of Meshes: 38

Padding (16px on 4096)

Texture Resolutions: (4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Linux: (Yes)

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3