Description
Data Tables are an extremely useful tool inside Unreal Engine but sadly blueprints does not have the same functionality that you get inside C++. This plugin was created to expose those features into blueprints for everyone to use. Using the power of K2 nodes, you can easily add, remove, and change the data inside a data table while the nodes will automatically update to the variables in your struct.
Technical Details
(Please include a full, comprehensive list of the features of the product)
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
Documentation: https://app.milanote.com/1MOdqH1S2Bad6S?p=PkSqswQuaBF
Number of C++ Classes: 2
Network Replicated: (No)
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (Windows)
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.2