Description
Prevew 1: https://youtu.be/gsXz2ES_vrQ
Preview 2: https://youtu.be/HFaXZz4nbVY
Parts
All parts are independent objects and can be removed or hided.
Body parts 2: Body and Hair
Armor parts 9: Helmet, Collar, Shoulder Armor, Hand Armor, Chest, Skirt, Leg Armor, Knee Armor, Foot Armor (Collar and Skirt are clothes simulated objects).
Weapons: Shield and sword
Models
Character and all parts have LOD versions.
Model with all parts 53,151 (19,054 LOD) triangles and 27,799 (10,472 LOD) vertexes.
Rig has 74 bones.
Feathers
Original 3D MAX file with rigged character in T-pose included.
3 different color textures for armor and weapons.
Technical Details
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes
Number of characters: 2 character blueprints, 11 “skeletal meshes” including body armor parts, and hair.
Vertex counts of characters: 27,799 (10,472 LOD) including weapons and armor.
Number of Textures: 15 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 2048×2048, 1024×1024, 4096×4096
Number of Materials and Material Instances: 6 Materials 6 instances.
Number of Animations: 91 animations for combats and general moves.
Animation types: 61 “on place” animations, and 30 animations with root motion data.
Supported Development Platforms: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic “made by hand”).
3 different color textures for armor and weapons.
Clothes Physics setup.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3