Description
Death Area System [Multiplayer] is designed for games Battle Royale.Trailer
It is fully replicated, works as a standalone, dedicated or listen server easily configurable, for example, the initial radius, the final radius, zoom speed, color, execution speed, damage value, etc.
Technical Details
Code Modules:
Number of Blueprints: 9
Number of C++ Classes: 1
Network Replicated: FULL REPLICATED(Standalone,Listen server,Dedicated server)
Supported Development Platforms:Windows
Supported Target Build Platforms: Windows
Supported Engine Versions
5.0 – 5.3