Description
See video demo and description to check all opportunities (modularity, animations, blueprints, blendshapes, gameplay etc).
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Knight Girl with Dark Elf skin
+The project contains two maps. In the first, you can check the work of test animations and run playable character, in the second, evaluate the model with a high-quality render.
+To control modularity, we have prepared convenient switches on the right side of the panel. You can remove any part of the armor!
+The project includes 4 types of helmets.
+The project also has ice, standard and gray skins. How to quickly switch different skins in a scene with a high quality render (SceneLight) – World Outliner – Knight – BP_DeathKnightCustomization
+You can change the glow color of the eyes and armor, as well as turn it off.
+Shaders contain fine tuning based on blueprints. Fully customized Unreal shaders – MicroNormal, MicroBaseRoughness, MicroDetail, Specular masks, SSS masks, etc – all-inclusive and ready to go!
+Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters
+Fully compatibility with Epic Skeleton – including solved Mannequin problems, such as incorrect rotation of fingers, etc
+UE4 project with playable character blueprints and clothes, body physics simulation – plug and play!
The package includes starting male animations, but we recommend using the Bossy Enemy Animation Pack, Longsword Animset Pro, Sword Animset Pro or ALC 4 animations – you will immediately see the difference 😉
+Unit: centimeters. Model height: 200 cms
+Advanced rig with IK / FK controllers – I send it separately by the request
+Characters are made from the scratch, without the use of Daz models and others
+Low poly, game-ready, rigged, PBR textures
+Additional bones: Cloth1, Cloth2, Cloth3, Cloth4
+Polycount: 39940
+Rigged using Blender
I will be grateful if you fill out a small survey – so I can suggest models for your requests in the future: https://forms.gle/HFLwAAPxv6q8z3RUA
Thank you, David Grette team ^_^
Support mail: help.davidgrette@gmail.com
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Animated: No
Number of characters: 1
Vertex counts of characters: 45563
Number of Materials and Material Instances: 29
Number of Textures: 67
Texture Resolutions: (4096×4096, 2048×2048, 1024×1024, 512×512, 256×256)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: Love you!
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3