Deep Elder Caves

A large set of various underground fantasy assets made in a D&D theme for perfect creation of deep dark caves.

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Description

Youtube Video preview

Youtube Video Pack Features

Panoramic Screenshots

The Deep Elder Caves contains assets in different variations such as walls, arches, floors, pillars, rocks, tiny habitat statues, coins, chests, mushrooms, ancient fallen head statues, roots (mesh + alpha), shrubs, a skeleton set (solid in different poses + piles, skulls), and other smaller stuff. Perfect for use in fantasy RPGActions games.

In the demonstration map you will find different examples of usage: either as a dark, classic cold cave, or something warmer with mushrooms and a fantasy vibe.

One specific feature of using architectural modular parts is that you are be able to scale updown these pieces (walls, pillars, etc.) without losing accurate texel density. Simply speaking, the UV mapping stays the same, which gives you more control when creating levels.

Pack

Technical Details

Texture Sizes:

Most of textures – 4096×4096

Some smaller ones – 2048×2048

Packed ORM Texture maps (Occlusion, Roughness, Metalness)

Collision: Yes, Automatically generated

Vertex Count: 10 – 30k

LODs: Yes

Number of Meshes: 206

Number of Master Materials: 20

Number of Material instances: 108

Number of Textures: 181

Supported Development Platforms: PC, Mac, Linux, PS4, XBox One, VR

Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One, VR

Platforms Tested: Windows

Documentation Included: No

1 x Demo map

1 x Asset overview map

Contact:

gidral2017@gmail.com

Author’s ArtStation

Supported Engine Versions

4.17 – 4.27, 5.0 – 5.3