Demo Player with VR Spectate

A complete Replay System with tools that take Amazing Screenshots of your game. Empower users to watch and create content of your game with this easy to use plugin.

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Description

Preview: Trailer Video

New VR Update: VR Update Video

Easily configure to auto record games, manage your demo streams with our viewer widget, and then playback the demo using our preset HUD. Oh did we mention, we provide support for playing the demos in Virtual Reality. Tested and setup with both Vive & Oculus options!

A C++ and Blueprint friendly plugin, that extends the default UE4 demo system. Save time and extend your game seamlessly with our easy 3 Step integration. It’s also great for debugging gameplay as you can replay every recorded game easily.

Support:

Training Videos

Documentation & Setup

Discord Support

W3 Studios Newsletter Signup

Example Projects:

Engine 4.16 Example

Engine 4.17 Example

Engine 4.20 Example

Technical Details

UMG Demo Hud Widget, materials and textures

UMG Demo Replay Viewer Widget, materials and textures

UMG Demo VR Hud Widget, materials and textures

Integrated VR pawns for Gamepad + Headset setup, with 3 locomotion options

Integrated VR pawn for Motion Controller + Headset setup

Extendable GameInstance, GameState, & Player Controller that will drop into any game

Content Creation with Screenshot tool

Hud Widget

Play, Pause, Skip Forward, Skip Backward, Take Screenshot, ScreenShot Multiplier to take Ultra Resolution renders, Increase Play Rate for Fast Forward, Decrease Play Rate for Slow Motion, Goto Time, Timeline Bar that can be Scrubbed or clicked

VR 3D Widget

Play, Pause, Skip Forward, Skip Backward, Take Screenshot, Increase Play Rate for Fast Forward, Decrease Play Rate for Slow Motion, Timeline Bar that can be Scrubbed or clicked

Replay Browser

Click to Play, Display Live or Time since Live, Diplay Duration, Display Map Name, Display Length, Scroll Replays, Filter Replays, Delete Replays

2D Movement

Supports Mouse & Keyboard, Supports Gamepad

VR Movement

Fly Mode for Gamepad + Headset setup, Integrated Tom Looman’s Teleport Mode for Gamepad + Headset setup, Hybrid Mode for Gamepad + Headset setup, Integrated Tom Looman’s Motion Controller Mode for a Motion Controller + Headset setup.

Blueprints x 6

UMG Blueprints x 8

Textures x 17

Materials x 26

Meshes x 4

VR Mannequin x 1

Platforms Tested: Windows, Oculus, SteamVR / HTC Vive

Supported Engine Versions

4.13 – 4.25, 4.27, 5.0 – 5.1