Demon Executioner2

Demon Executioner2

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Description

Model: Demon_Executioner2

One model is already in production

The model was created for the game engine: Unreal Engine 4.27.2 – 5.1

Author: Abdurakhman Yunusov / A.Yu. (Rahman)

Artstation: https://www.artstation.com/aystudio

Presentation1

Presentation2

Technical Details

Number of models: 3 with varying degrees of equipment

Also, all equipment will be in the project as a static mesh, you can use it and combine it.

Low poly model: Demon_Executioner2

The version of UnrealEngine 4.27.2 is used, you can open the model in version 5 and retarget from version 5 to 4.27.2

In the model, it is desirable to use a shader with two-sided display of polygons.

The model contains 6 standard animations.

Equipped: (Yes)

Adapted to Epic Skeleton: (yes)

When mounted on an epic skeleton, IR bones are enabled: (yes)

Animation with Standard Animation: (Yes)

 Clothes and equipment can also be used separately from the character

Demon_Executioner2

Triangles: 47479

Peaks: 26816

Body skin: 5

Clothing color: 4

Number of materials and copies of materials: 10

Instens materials: materials can be changed in both color and roughness

Number of textures: 32

There is a material that can hide your character’s clothes: mat_Demon_Executioner2_hide

Texture resolution: (textures 40964096 (.tga) Albedo Normal (DirectX) Occlusion + Roughness + Metallic)

Supported Development Platforms: Windows: (Yes) Mac: (Yes)

Supported Engine Versions

4.27, 5.0 – 5.3