Description
Beings that are changed by the curse of darkness become demons as well.
Technical Details
Character – 4 uniq sets and 4 uniq extra effect – 1 skeletal mesh
Characters parts – 29 SK meshes (modular parts)
Weapons – 3 SM meshes
Textures – 34 – Albedo. Normal. ORM (Ambient Occlusion. Roughness. Metallic) 9 – Masks
Material – 4 (Master Material)
Material instance – 26
Variant 1
Vertex count – 34904
Triangle count – 64800
Quads count – 34584
Variant 2
Vertex count – 43990
Triangle count – 76419
Quads count – 40597
Variant 3
Vertex count – 50112
Triangle count – 92940
Quads count – 49594
Variant 4
Vertex count – 57367
Triangle count – 98951
Quads count – 52619
Animation – 23 – In-place- 23
Attack – ( 11)
Walk – ( 1 )
Run – ( 3)
Idle – ( 4)
Rage – ( 1)
Block – ( 1)
Death – ( 1)
Technical Details
Video https://www.youtube.com/watch?v=r27AMRzXBmQ
Rigged: (Yes)
Rigged to Epic skeleton: (No)
Animated: (Yes)
Number of Animations: 23
Animation types : (In-place 23)
Number of characters: 4 plus separated parts for customization.
Vertex counts of characters:
Variant 1
Vertex count – 34904
Variant 2
Vertex count – 43990
Variant 3 (with extra parts)
Vertex count – 34904 + 15 208
Variant 4 (with extra parts)
Vertex count – 43990 + 13 377
Number of Materials and Material Instances: 9 (Master Material) and 25 (Material Instances)
Number of Textures: 34 – Albedo. Normal. ORM (Ambient Occlusion. Roughness. Metallic), 9 – Masks
Texture Resolutions: 4096
Number of Blueprints: 7 (blueprint)
Number of Particle effects: 10 (particle effects)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: No
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3