Description
Beings that are changed by the curse of darkness become demons as well.
Technical Details
Character – 4 uniq sets and 4 uniq extra effect – 1 skeletal mesh
Characters parts – 32 SK meshes (modular parts)
Textures – 36 – Albedo. Normal. ORM (Ambient Occlusion. Roughness. Metallic) 9 – Masks
Material – 4 (Master Material)
Material instance – 26
Variant 1
Vertex count – 28766
Triangle count – 54068
Quads count – 28725
Variant 2
Vertex count – 28054
Triangle count – 53050
Quads count – 28242
Variant 3
Vertex count – 32450
Triangle count – 57876
Quads count – 30629
Variant 4
Vertex count – 42522
Triangle count – 76538
Quads count – 40834
Animation – 21 – In-place- 21
Attack – (5)
Walk – ( 3)
Run – ( 3)
Jump – ( 1)
Idle – ( 5)
Rage – ( 1)
Aggro- ( 2)
Death – ( 1)
Technical Details
Video https://youtu.be/1cE3Lhjogu0
Rigged: (Yes)
Rigged to Epic skeleton: (No)
Animated: (Yes)
Number of Animations: 21
Animation types (In-place): 21
Number of characters: 4 plus separated parts for customization.
Vertex counts of characters:
Variant 1
Vertex count – 28766
Variant 2
Vertex count – 28054
Variant 3 (with extra parts)
Vertex count – 32450
Variant 4 (with extra parts)
Vertex count – 42522
Number of Materials and Material Instances: 8 (Master Material) and 23 (Material Instances)
Number of Textures: 36 – Albedo. Normal. ORM (Ambient Occlusion. Roughness. Metallic), 4 – Masks
Texture Resolutions: 4096
Number of Blueprints: 5 (blueprint)
Number of Particle effects: 10 (particle effects)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: No
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3