Description
VIDEO PREVIEW – https://www.youtube.com/watch?v=snir5dxHEIc
Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4
Character: tris 21 914, verts 12 777
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw
PBR Textures Metall/Roughness
4K Textures – Body
1K Textures – Eyes
You can reduce the textures quality without much loss of quality
Textures – normal, metallic, roughness, albedo, AO, opacity, emissive
3 Texture sets – Body(2), Eyes
Body Skin have 7 Color Variations
Eyes have 5 Color Variations
Body have Blood and Emission effect
Emission color can be changed in the Material Instance
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
If you have any problems, please contact me evgeny_novozhilov@mail.ru
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters: 1
Vertex counts of characters: 12 777
Number of Materials and Material Instances: 35
Number of Textures: 51
Texture Resolutions: Body(2) – 4096×4096, Eyes – 1024×1024
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3