Description
Email: manadoria.dev@gmail.com
12/09/2021 – Diverse AI v1.10 is now available; includes a new feature: Spline Pathing System, as well as other updates (see documentation).
01/01/2022 – Diverse AI v1.20 is now available; it includes the new AI Spawner and AI-to-AI Hearing Perception, as well as other updates (see Changelog of documentation).
04/30/2022 – Diverse AI v1.30 is now available; it includes the new Companion System, AI-AI/AI-Player Evasion, as well as many other updates (see Changelog of documentation).
Diverse AI aims to be a universal AI solution, such that it should be the only AI system required for many use cases.
With it, you will be able to drag-and-drop or spawn a fully customizable blueprint into your level and if dropped into your level use the AI Modes drop-down menu to change your AI’s base behavior in a single click, or if spawned, you have the ability to customize/apply a single variable (AI Class) that controls all instance-editable variables for the spawned AI. If the provided AI Modes are not enough to establish the precise behavior you desire for your AI, you can fabricate your own using the provided data table. If that is not precise enough, you then have the option to refine each of the numerous, instance-editable variables. In a couple of clicks you could have:
Flying/walking AI that attack ground-based/flying AI/Player;
Flying/walking AI that share friendly interactions with other AI or inanimate objects;
Flying/walking AI that flee from any threat;
Flying/Walking AI that feign death when a threat is seen/heard;
Flying/Walking AI that report threats to friendly AI, then flee the scene;
Flying/Walking AI that follow the Player indefinitely;
Flying/Walking AI that gather resources;
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The “Diverse” in Diverse AI is indicative of the numerous possibilities for each AI. Please read the list of features for more details. Consult the documentation for setup instructions and full details.
* Familiarization of Unreal Engine and Blueprint scripting is highly recommended. Please read the documentation to understand all that is involved.*
*Does not support multiplayer*
Technical Details
Number of Blueprints: 26
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: No
Contains Assets From Infinity Blade: SK_Blade_BlackKnight, P_FireBall_Strong
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3