Description
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Studios Artist – Gregory Smith
Video Demo – HERE
Technical Details
Features:
Texture Sizes:
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: Unreal generated “smallprop”
Number of Meshes: 100
Number of Materials and Material Instances: 172
Number of Textures: 310
Supported Development Platforms: Windows
Documentation and Credits: https://www.notion.so/dekogon/Double-Triangle-Diner-3e2b9a7cba58460c80dbb822b2514925
Please reach out and contact us with questions! – Contact@dekogon.com
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3