DragonPack3

Mega dragon pack!

Category:
Tags: , , , , , , , , , , , , , , , ,

Description

Save 30% of the money by buying a pack of dragons.

The pack includes 11 models, their links are given below:

Dragon1

https://www.unrealengine.com/marketplace/en-US/product/dragon1

videopreview

Animation types (In-place): 56

Vertex counts of characters: 9807

Number of Materials and Material Instances: 2 Materials (Body and Eye, other Material insts)

Number of Textures: 22

Texture Resolutions: (Body 4096×4096, Eye 1024×1024)

Dragon2

https://www.unrealengine.com/marketplace/en-US/product/dragon2

videopreview

Animation types (In-place): 56

Vertex counts of characters: 23094

Number of Materials and Material Instances: 2 Material (Body, Eye) and 7 MatInsts

Number of Textures: 38

Texture Resolutions: (Body 4096×4096, Eye 1024×1024)

Dragon4

https://www.unrealengine.com/marketplace/en-US/product/dragon-skeleton

videopreview

Animation types (In-place): 83

Number of characters: 1 (2 basemesh)

Vertex counts of characters: 35564

Number of Materials and Material Instances: 2 Mats and 14 MI

Number of Textures: 30

Texture Resolutions: (Leather 1024×1024, Body skin1 and skin2 2048×2048, Body skin3 and skin4 4096×4096)

Dragon5

https://www.unrealengine.com/marketplace/en-US/product/dragon5

videopreview

Animation types (In-place): 83

Number of characters: 1

Vertex counts of characters: 15287

Number of Materials and Material Instances: 2 material and 7 matinsts

Number of Textures: 39

Texture Resolutions: (Body 4096×4096, eye 1024×1024)

Dragon6

https://www.unrealengine.com/marketplace/en-US/product/dragon6

videopreview

Vertex counts of characters: 11013

Number of Materials and Material Instances: 1 Material Body and 5 MatInsts

Number of Textures: 7

Texture Resolutions: (Body 4096×4096)

Dragon7

Dragon Mech Modular

videopreview

NO VFX (only screenshots for demonstration)

2 Basemesh (full parts / no parts)

Skeletal parts: wings parts, engines.

Modular: Skeletal meshes parts for create various Blueprints.

Blueprints: few for demonstration.

Material instance: RGB masks for elements texturing.

Dragon8:

Dragon (Wyvern)

video

Animations: 58.

Materials: Body and Eye.

Texture skins: 3.

Material instance: Hue shift color.

RGB mask (separated colors for body, teeth, horns).

PBR textures (Metallic/Roghness).

Dragon9

Winter Dragon (Wyvern)

VIDEO PREVIEW

No VFX.

Animations: 56.

Blend shapes: Eye closed, Breath.

Materials: Body, Ice, Eye.

Texture skins: 2 (ice/realistic)

Material instance: RGB mask (R-edges, G-basecolor, B-jaw), hue shift.

PBR textures (Metallic/Roghness).

Dragon10

Desert Dragon (Wyvern)

video

Animations: 57.

Materials: Body, Eye.

Texture skins: 1 skin, hue shift color demonstrations.

PBR textures (Metallic/Roghness).

Dragon11

Dragon (Wyvern) skeleton

video

Animations: 66.

Materials: Body, Eye, Wing.

Texture skins: 3 skin. Rgb mask for skeleton ( Horns, tooth, other)

PBR textures (Metallic/Roghness).

Dragon12

Dragon (Wyvern) mount

video

Modular(few Blueprints for demo): SK parts (Spikes, Saddle, Reins, Saliva).

The wyvern can be used as a mount, for the rider animations can be found on the marketplace.

Animations: 63.

Materials: Body, Eye, Spike. Saddle.

Texture skins: 4skin. +HUE shift node.

PBR textures (Metallic/Roghness).

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3 , 5.1

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3