Drake

Drake is a wingless, less intelligent dragon offspring, yet still very dangerous and unpredictable. The asset is animated, has 6 skins and color change options.

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Description

DRAKE

Drake is a wingless, less intelligent dragon offspring, yet still very dangerous and unpredictable. The asset is animated, has 6 skins and color change* options.

*Color change – a set of grey albedo textures in combination with Texture Masks and properly set up materials makes it easy to recolor the mesh to your needs.

The model is suitable to a variety of different games of semi-realistic looks.

VIDEO PREVIEW: https://youtu.be/Z1CDkS13Lok

POLYCOUNT

Full version

Polys: 20414 | | Tris: 40828 | | Verts: 24271

MATERIALS & TEXTURES

Number of Materials: 19

Number of Textures: 32

Texture size: up to 4096×4096

Texture formats: .tga

Texture sets:

RIG

The model uses a custom skeleton with controls made in Blender. You can see the skeleton in Video Preview or in the screenshots.

Number of Animations: 27 (34 with intro/outro)

Animation list:

1. Drake@attack.001

2. Drake@attack.002_L

3. Drake@attack.002_R

4. Drake@attack.003

5. Drake@attack.004

6. Drake@attack.004_hold.short

7. Drake@attack.005.L

8. Drake@attack.005.R

9. Drake@attack.006

10. Drake@attack.007

11. Drake@death.001

Drake@death.001_loop

12. Drake@get_hit.001

13. Drake@get_hit.002_L

14. Drake@get_hit.002_R

15. Drake@get_hit.003

16. Drake@idle.001

17. Drake@idle.002

18. Drake@idle_rare.001

19. Drake@idle_rare.002

20. Drake@idle_rare.003_look.left

21. Drake@idle_rare.003_look.right

22. Drake@idle_roar

23. Drake@sleep_intro 

Drake@sleep_loop

Drake@sleep_outro

24. Drake@stun_intro

Drake@stun_outro

Drake@stun_loop

25. Drake@jump_intro

Drake@jump_loop

Drake@jump_outro

Drake@jump_outroToIdle

26. Drake@walk.001

27. Drake@run.001

Additional notes:

Technical Details

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 27 (34 with intro/outro)

Animation types: In-place

Number of characters: 1

Tris count of characters: 40828

Vertex counts of characters: 24271

Number of Materials: 19

Number of Textures: 32

Body (7 Albedo, 3 other)

Spikes (7 Albedo, 2 other)

Eyes (2 Albedo, 4 other)

Teeth (1 Albedo, 2 other)

Tongue (2 Albedo, 2 other)

Texture Resolutions: up to 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: not checked

Important/Additional notes: it is not recommended to make additional animations through Unreal Engine, as most of animations were created utilizing control bones which do not work here, and you may encounter some weird transformations. It is possible to negate this by carefully adjusting bones/figuring out what bones don’t cause problems. You can see the the skeleton on screenshots and in Video Preview.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3