Drake Warrior

Drake low-poly model for your fantasy game!

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Description

Low-poly, gameready, rigged, animated. Handpainted textures. Suitable for fantasy games.

Character rigged to Epic Skeleton. Contains 7 demo animations and 13 custom animations (preview video). 

Contains 2 Blendshapes (Morph Target): EyesClosed and JawOpened.

Additional bones in the eyes (unrealEye_L, unrealEye_R), jaw (unrealJaw_M), cloak (unrealCloackBack1_M/unrealCloackBack2_M), skirt (unrealSkirtFront1_M/unrealSkirtFront2_M/unrealSkirtFront3_M) and tail (unrealTail0_M/unrealTail1_M/unrealTail2_M/unrealTail3_M/unrealTail4_M).

Physics simulation set up for Tail for the Demo Animations (custom animations has their own physics asset), clothes simulation set up for skirt and cloak.

You can use dressed-up Drake, Drake without hood or undressed Drake .

You can customize the color of body (5), the color of clothes (5) and the eyecolor (5).

29 texture maps:

15 Handpainted Diffuse Maps

2 Normal Maps

2 Roughness Maps

10 Emission Maps

15 Materials Instances:

5 for clothes

5 for body

5 for eyes

Polygon count:

DrakeWarrior Dressed:

tris 12035

verts 11918

DrakeAssassin NoHood:

tris 12035

verts 11074

DrakeAssassin Undressed:

tris 13906

verts 8107

*there is no stand in the asset, it was made only for render

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 7 Demo animations and 13 Custom Animations

Animation types: In-place

Animations list: idle (2), talk, ready, attack(3),spell-ready, spell(4), hit

Number of characters: 3

Vertex counts of characters: up to 11918

Number of Materials and Material Instances: 18

Number of Textures: 29

Texture Resolutions: 4k (1k for eyes)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: none

Important/Additional Notes: none

Supported Engine Versions

4.20 – 4.27, 5.0