Description
DRONE A – Sentinel Drone Unreal Engine Marketplace
DRONE B – Drone and Basic Controller
DRONE C – Military Drone and Basic Controller
Drone A
Texture Sizes:
Drone B
Drone Control:
Texture Sizes:
Drone C
The control system is not advanced!
Drone Control:
Texture Sizes:
Drone D
Texture Sizes:
Collision: Automatically Generated
Vertex Count: 13.359
LODs: Auto LODs
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations: 6
Number of Characters: 1
Number of Static Meshes: 4
Particle System: Yes
Number of Particle Systems: 1
Plugin: Niagara
Number of Materials and Material Instances: 25
Number of Textures: 39
Collision: Automatically Generated
Vertex Count: 2400-23300
LODs: Auto LODs
Number of Characters: 1
Number of Static Meshes: 5
Number of Skeletal Meshes: 0 There are no skeletal mesh and rig, the control system works with static mesh.
Number of Blueprint: 5
Number of Materials and Material Instances: 11
Number of Textures: 16
Supported Development Platforms: PC-MAC-LINUX
Technical Details
Collision: Automatically Generated
Vertex Count: 2.050- 50.693
LODs: Auto LODs
Number of Characters: 1
Number of Static Meshes: 4
Number of Blueprint: 2
Number of Niagara System: 3
Number of Particle Systems: 3
Particle System: Yes
Plugin: Niagara
Number of Materials and Material Instances: 6
Number of Textures: 13
Collision: Automatically Generated
Vertex Count: 15.568
LODs: Auto LODs
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations:
Number of Characters: 1
Number of Static Meshes: 5
Particle System: Yes
Plugin: Niagara
Number of Materials and Material Instances: 16
Number of Textures: 16
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3