Description
3d model of a realistic character of a horror Drowned man creature.
The character has a detailed facial rig. To do this, the character was equipped with additional bones:
c_ear_01_l, c_ear_02_l, c_ear_01_r, c_ear_02_r, c_eye_l, c_eye_ofset_l, c_eye_ofset_r, c_eye_r, c_eyebrow_full_l, c_eyebrow_01_end_l, c_eyebrow_01_l, c_eyebrow_02_l, c_eyebrow_03_l, c_eyebrow_full_r, c_eyebrow_01_end_r, c_eyebrow_01_r, c_eyebrow_02_r, c_eyebrow_03_r, c_jawbone_x, c_lips_smile_l, c_lips_smile_r, eyelid_bot_l, eyelid_bot_r, eyelid_top_l, eyelid_top_r.
The character has four different PBR textures.
18 textures all 4096
6 materials
The character is well optimized, with a minimum number of polygons, given its detail, with a topology that repeats the anatomy where necessary.
Faces: 16.429
Verts: 18.405
Tris: 32.846
If necessary, the character can also be transferred to other versions of the engine.
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Animated: No (Epic Third Person Anims used for demo purposes)
Number of characters: 1
Vertex counts of characters: 18.405
Number of Materials and Material Instances: 6
Number of Textures: 18
Texture Resolutions:
Body: 4096×4096
Eyes: 4096×4096
Teeth: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Thank you for support)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3