Description
The Dynamic Calendar and Time System is a highly configurable day and night cycle that comes with a customizable Calendar. Editing the Calendar lets you define the names of the days of the week and the months. As well as how many days are in a week, and how many days are in a month. You can also easily define how long the daytime and nighttime should last.
Event Dispatches have also been created and fire whenever the hour, day, month, and year get incremented. Giving you the ability to easily create events that trigger as time passes in your world. This will allow you to create events in your world that happen on a schedule. Want a town in your game to hold a festival every month?
Or bring all of your NPCs to life with birthdays? If so, the Dynamic Calendar and Time System is exactly what you need.
Technical Details
(Please include a full, comprehensive list of the features of the product)
Number of Blueprints: 1
Network Replicated: No
Supported Development Platforms: 4.22-4.26
Contact Email: GreensSystemsUnreal@gmail.com
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.1