Description
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UPDATE 5 – May 12th, 2023
– For engine versions 5.1 and higher: Upgraded to the Enhanced Input system since the old input system was deprecated.
– Fixed an issue introduced in UE5.0 that could result in wrong character rotations during a ground slam.
UPDATE 4 – May 24th, 2022
– Added UE5 support
– Made small adjustments to the documentation for UE5
UPDATE 3 – July 18th, 2020 – Multiplayer is now supported! This update makes significant changes to the blueprints in order to provide network support, but gameplay functionality remains the same. Documentation has been updated to match the new blueprints. [Note: The old, simpler singleplayer blueprints are still available in engine versions 5.0 and older if you would like to use those. But be aware they haven’t been supported since this multiplayer update.]
UPDATE 2 – June 24th, 2020 – System has been modified to improve compatibility with ALS (Advanced Locomotion System) – it is now much easier to combine these two systems. Documentation has been updated to include some steps unique to merging with ALS. Some minor bugs have been fixed.
UPDATE 1 – February 18th, 2020 – Blueprints are now component-based to make integrating into existing characters easier. Step-by-step instructions for merging into an existing character can now be found in the FlightDocumentation folder.
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This is a set of animations, additive poses, and Blueprints that come together to form a third-person flight system.
– Includes hover and fast-flight modes
– Includes third-person character Blueprint, AnimBP, and several BlendSpaces
– Uses additive animations and poses extensively to create dynamic motions depending on how the character moves
– All Blueprints are commented thoroughly to describe what each part does
Technical Details
Animations:
Hover_Start_Add
Hover_Idle
Hover_Moving
FastFlight_Start
FastFlight
FastFlight_Shake_Add
DodgeLeft
DodgeRight
GroundSlam
Additive Poses:
Hover_AdditiveBase
Hover_Moving_AdditiveBase
Hover_Lean_F_Add
Hover_Lean_FR_Add
Hover_Lean_R_Add
Hover_Lean_BR_Add
Hover_Lean_B_Add
Hover_Lean_BL_Add
Hover_Lean_L_Add
Hover_Lean_FL_Add
Hover_Up_Add
Hover_Down_Add
Hover_Turn_L_Add
Hover_Turn_L_Stationary_Add
Hover_Turn_R_Add
Hover_Turn_R_Stationary_Add
FastFlight_Turn_L_Add
FastFlight_Turn_R_Add
FastFlight_Turn_U_Add
FastFlight_Turn_D_Add
FastFlight_AdditiveBase
Third person dynamic flight animations and blueprints.
Network Replicated: Yes
Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Number of Animations: 9 animations + 21 additive poses
Animation types: In-Place
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Important/Additional Notes:
– Source FBX files are located in the ContentDynamicFlightSourceFiles folder
– A documentation PDF can be found in the ContentDynamicFlightDocumentation folder. This includes step-by-step instructions for migrating the assets into your project and merging the system into an existing character.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3