Dynamic Flight with Blueprints

A set of animations, additive poses, and blueprints for a third-person flight system.

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Description

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UPDATE 5 – May 12th, 2023

– For engine versions 5.1 and higher: Upgraded to the Enhanced Input system since the old input system was deprecated.

– Fixed an issue introduced in UE5.0 that could result in wrong character rotations during a ground slam.

UPDATE 4 – May 24th, 2022

– Added UE5 support

– Made small adjustments to the documentation for UE5

UPDATE 3 – July 18th, 2020 – Multiplayer is now supported! This update makes significant changes to the blueprints in order to provide network support, but gameplay functionality remains the same. Documentation has been updated to match the new blueprints. [Note: The old, simpler singleplayer blueprints are still available in engine versions 5.0 and older if you would like to use those. But be aware they haven’t been supported since this multiplayer update.]

UPDATE 2 – June 24th, 2020 – System has been modified to improve compatibility with ALS (Advanced Locomotion System) – it is now much easier to combine these two systems. Documentation has been updated to include some steps unique to merging with ALS. Some minor bugs have been fixed.

UPDATE 1 – February 18th, 2020 – Blueprints are now component-based to make integrating into existing characters easier. Step-by-step instructions for merging into an existing character can now be found in the FlightDocumentation folder.

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PREVIEW VIDEO

This is a set of animations, additive poses, and Blueprints that come together to form a third-person flight system.

– Includes hover and fast-flight modes

– Includes third-person character Blueprint, AnimBP, and several BlendSpaces

– Uses additive animations and poses extensively to create dynamic motions depending on how the character moves

– All Blueprints are commented thoroughly to describe what each part does

Technical Details

Animations:

Hover_Start_Add

Hover_Idle

Hover_Moving

FastFlight_Start

FastFlight

FastFlight_Shake_Add

DodgeLeft

DodgeRight

GroundSlam

Additive Poses:

Hover_AdditiveBase

Hover_Moving_AdditiveBase

Hover_Lean_F_Add

Hover_Lean_FR_Add

Hover_Lean_R_Add

Hover_Lean_BR_Add

Hover_Lean_B_Add

Hover_Lean_BL_Add

Hover_Lean_L_Add

Hover_Lean_FL_Add

Hover_Up_Add

Hover_Down_Add

Hover_Turn_L_Add

Hover_Turn_L_Stationary_Add

Hover_Turn_R_Add

Hover_Turn_R_Stationary_Add

FastFlight_Turn_L_Add

FastFlight_Turn_R_Add

FastFlight_Turn_U_Add

FastFlight_Turn_D_Add

FastFlight_AdditiveBase

Third person dynamic flight animations and blueprints.

Network Replicated: Yes

Scaled to Epic skeleton: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of Animations: 9 animations + 21 additive poses

Animation types: In-Place

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Important/Additional Notes:

– Source FBX files are located in the ContentDynamicFlightSourceFiles folder

– A documentation PDF can be found in the ContentDynamicFlightDocumentation folder. This includes step-by-step instructions for migrating the assets into your project and merging the system into an existing character.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3