Dynamic Grass System

Easily add dynamic behavior to any grass mesh. Use it with UE foliage tool or spawn it dynamically in game. Shockwaves, deforming, burning + fire propagation, cutting, growing, ground blending and more effects included by default.

Category:
Tags: , , , , , , , , , , , , , ,

Description

DISCORD SERVER (SUPPORT, DISCUSSION)

Full feature list & starter guide

This system allows to easily add dynamic behavior to any grass mesh. Use it with UE foliage tool or spawn it dynamically in game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending and more effects included by default.

Technical Details

The system is made 100% in Blueprints.

Due to the Marketplace character limit, full feature list (+ starter guide) is available here: https://goo.gl/b0NSqj

Latest update (4.26+):

This update is a big overhaul of the internal systems, to make it much more optimized, flexible and better looking. Before updating, please make a backup of your project.

Previous update (4.22+):

Intended Platforms: All

Platforms Tested: Windows

Documentation Included: Yes (starter guide + 2 demo levels with mechanic examples)

____________________ |

Supported Engine Versions

4.13 – 4.27, 5.1 – 5.3