Description
At any time, you can get this plugin for free from Github, or you can support this project by buying a license.
Dynamic servers Sub-system is a blueprints plugin that helps in scaling up your game’s maximum number of players, by dynamically spinning, terminating, and restarting UE4 servers in order to hold all the players simultaneously. It offers replicated portals and dungeon instantiation. Being a sub-system means that you need the bare minimum effort to integrate it into your system.
Technical Details
Code Modules:
Number of Blueprints: 16
Number of C++ Classes: 3
Network Replicated: Yes
Supported Platforms: Windows, Linux, Android
Important/Additional Notes:
Demo project: Link
DSS server: Link
Tutorials series: Link
Discord channel: Link
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3