DynoCamera

An expandable and gameplay friendly camera system.

Category:
Tags: , , , , ,

Description

This product is the end result of this Youtube Tutorial Series.

You can watch the series and re-create the product yourself, or you can purchase this as a starting base.

Watching the videos to understand how it works should provide anyone with immediate knowledge on how to change the inner-workings to taste.

NOTE: The purpose of this product is to allow the end user to customize the speed, and modality of camera/player interaction. YOU are in control of the blend speed, along with many more options.

Technical Details

Find detailed usage instructions here:

http://mosthostla.com/gamedev/dynocamera/

Package Content Details:

Within the DynoCamera folder you will find 4 basic files;

Other Files:

1 Master material, called M_Base_Color. Nothing special, showcased in part 6

Technical information:

Camera transitioning system and Dynamic spawning camera

Number of Blueprints: 4

Input: Hard coded – AWSD, Space, Mouse look, and Scroll wheel – will function without configuring anything.

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Supported Engine Versions

4.25 – 4.27