DZG Menu System V1

Easy to add menu system featuring a main menu, in-game/pause menu and settings menu with graphics, audio and key binding settings.

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Description

DZG Menu System V1 is an easy to use Blueprint asset pack for adding a main menu and an in-game/pause menu system to your game. A basic settings menu features many parameters you will need for your UE4/UE5 game project – graphics, audio and key bindings. A fully functional multi-purpose Blueprint widget enables you to view and customize all settings and programming in a single Blueprint. The DZG Menu System V1 is completely documented, fully functional and only takes 3 simple steps to add into your game.

Showcase Video (UPDATED – 05/20/2023)

Instructional Video – 3 Simple Steps to Adding the Menu System to Your Game

Product Updates:

09/11/2023

08/17/2023

06/02/2023

04/15/2023

01/25/2023

12/23/2022:

Technical Details

(Please include a full, comprehensive list of the features of the product)

Technical Details:

Input: Mouse, Keyboard, Gamepad

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: DZG Menu System V1 Instructions_05212023

Important/Additional Notes: For support – admin@deadzonegames.com

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3