Description
The Earth Globe is for those that want to create games and tell stories about the world, while easily highlighting countries. Built with 251 meshes, 1 for each country, it’s designed to easily have the look of each of nation highlighted, outlined, colored flat and more. There are two scenes; one set with Epic’s atmospheric lighting system, allowing dynamic lighting and shading adjustments based on the sun angle, turning the city lights on and off depending on the light visibility. The second in a dark studio setting, intended for stylistic lighting and presentation scenarios.
If you like it, please leave a review! It motivates us to improve the project. If you have suggestions for improvements please ask a question and let us know. Thank you!
Want to chat about it? Join our Discord!
Surface Color
Country Borders
Internal Borders (state and province)
Night Lights
Notes:
This project is ~616 MB in size.
Update log:
v0.5.0 released (TBA)
Questions
If you are unsure if this product is right for you, please ask any questions before purchasing, so we can help.
Technical Details
Number of Unique Meshes: 252
Collision: Yes – automatically generated
Vertex Count: ~1,600,000
LODs: No
Number of Materials and Material Instances: 4 Materials, 13 Material Instances
Number of Textures: 7
Texture Resolutions: (8192 x 8192, 8192 x 7680)
Supported Development Platforms: Windows 64bit
Windows: Yes
Want to chat about it? Join our Discord!
Supported Engine Versions
5.0 – 5.3