Description
*** DEMO ***
This simple system based on a WidgetBlueprint and a DataTable allows you to create dialogs by simply filling in a table. It has a lot of customization, such as customizing the time it takes to type each letter or the audio that is played with each typing.
It provides a great facility to create and alter new user interfaces, using the engine UI components or your own images.
Fill in the table, add the WidgetBlueprint to the Viewport and you’re up and running.
Comes with 3 sample dialogue modes with fully working UI!
¡IMPORTANT! For the demo load “ThirdPersonExampleMap”, located in “ContentDialogueSystemBasedOnDataTableDemoThirdPersonBPMaps”
Technical Details
Supported Engine Versions
4.26 – 4.27, 5.0