Description
The Easy Event Manager is completly replicated and streamlines the process of event management by removing the need for direct references between objects. With this plugin you’ll be able to create puzzles, quests and environmental interactions without the need of casting or caching references. Simplify your development with the Easy Event Manager – the referenceless communicator. This plugin is written in C++ with all functions accessible in Blueprint.
We used a similar system for the Quest System in our RPG System: All-In-One
Documentation: Link
Discord: Link
Technical Details
Code Modules:
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Linux, Mac, iOS, Android
Supported Engine Versions
4.27, 5.0 – 5.3