Easy Event Manager

The Easy Event Manager simplifies event management by eliminating the need for direct references between objects. Say goodbye to the tedious task of casting and caching references and hello to versatile event management

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Description

The Easy Event Manager is completly replicated and streamlines the process of event management by removing the need for direct references between objects. With this plugin you’ll be able to create puzzles, quests and environmental interactions without the need of casting or caching references. Simplify your development with the Easy Event Manager – the referenceless communicator. This plugin is written in C++ with all functions accessible in Blueprint.

We used a similar system for the Quest System in our RPG System: All-In-One

Documentation: Link

Discord: Link

Orbital Market Link

Technical Details

Code Modules:

Number of C++ Classes: 4

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Linux, Mac, iOS, Android

Supported Engine Versions

4.27, 5.0 – 5.3