Easy Flying AI Movement and Behaviors (Setup In Minutes)

Flying AI with pre-set, or custom Behavior Trees. Single modular component, setup in 4 minutes.

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Description

A single Actor Component which can be added to any character to instantly turn them into a Flying AI. Perfect for drones, aeroplanes, dragons, superheroes, fish, birds, and so on.

Setup steps:

Pre-set behaviors include:

If you’re familiar with Behavior Trees, you can also construct your own behavior trees using the “Flying Move To” behavior tree task.

Setup Tutorial

https://youtu.be/ZXEZnVp8qmg

Important

Technical Details

Number of Blueprints: 4 (three demo Flying AI Characters and the Flying Movement Component)

Network Replicated: Yes

Supported Development Platforms: Windows

Documentation: See video above

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3