Egypt Ancient Ruins Modular Environment

Egypt Ancient Ruins Modular Environment

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Description

Runtime Demo UE5.2: Egypt Ruins (Uses nVidia DLSS)

More screenshots here

Video:

Teaser

Also Check:

Our Second Marketplace Store

Our Discord

Our Artstation:

https://www.artstation.com/defect

https://www.artstation.com/antongorodecki

Make sure you download and use our DefaultEngine.ini EgyptRuins_Default Settings (UE5.2) (PC)

Please make sure to enable Nanite, Lumen and Virtual Shadows in project Settings and update graphics drivers to a latest version.

Enabling Nanite Support

Enabling Lumen Support

Enabling Virtual Shadow Support

Requiers RTX graphics card 2060 or 3050 minimum

Target RTX 3080 – 100 fps

Tested on Windows 10, 11

Technical Details

Number of Unique Meshes:

Nanite Vertexes:

Number of Materials and Material Instances:

Number of Textures:

LODs: No (Intendet to use with Nanite, Fallback Mesh)

Collision: Accurate collisions

Texture Resolutions: 512 – 8192. Most of the textures 4k

Supported Engine Versions

5.2 – 5.3