Enderlvin part 1

The first part of the Endervin world. The set includes a water mill and a small village. Props ready to play. All models are made in real scale and ready to use. Trees, bushes and grass are included in the project.

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Description

Set: water mill and a small village. Homes furnished and decorated. Made in the form of a game, an open big world filled with vegetation, there is a menu with a choice of screen resolution, texture quality and shadow quality. There is a view of the first and third person, as well as a free camera. In the second part, it is planned to add a port on the seashore and a castle. Terrain and sky textures downloaded from https://polyhaven.com

Link to video: https://youtu.be/mHX_WWnXeOM

Technical Details

 

 Water Mill set (57 Static Mesh) 

 Village house set (15 Static Mesh) 

 Sundry set (27 Static Mesh) 

 Props scaled to Epic Skeleton: Yes

 Texture Size: mainly 2048 x 2048

 Collision: Yes

 Vertex Count: Ranges from 10 vertices to 62000

 LODs: Yes

 Number of Meshes: 137 Meshes

 Number of Materials and Material Instances: 243 Materials, 32 Material Instances

 Number of Textures: 656

 Number of Blueprint classes: 9

 Supported development platforms: Windows

 Windows: (Yes)

 Documentation: No

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3