Description
Documentation and implementation
This blueprint is designed to make the smoke react to the environment and can be used on maps of any size. It can be easily implemented on any grenade or object that produces smoke, and it’s highly customizable. Furthermore, it can be migrated without any difficulties.
Thanks to Michael.G Art for letting me use some of his materials.
Technical Details
Number of Blueprints: 1
Supported Development Platforms:
Windows: yes
Mac: no
Android: no
Supported Engine Versions
5.1 – 5.3